To advance your colony you’ll need to satisfy the current population type which in the beginning are pioneers, and then work to fulfil the needs of the next type of citizenry. For better structures to become available though you’ll need to not only reach certain population level requirements but also “upgrade” the settlement. You can get better markets with better construction radiuses as well as more wagons available to carry goods. Meaning if it is delivered to one, all has it available to be withdrawn which greatly helps keep things simple and more fun. A transport wagon will then carry the goods back and load up your stores, the difference with 1701 is that all markets on an island pool together their stocks. A building that produces an end product such as a Weave shop or Butcher must be connected by a road. These markets are the lifeblood as every finished resource will end up at one, or nothing will flourish. To build further on you will need to place more markets down which will increase your territory in a manner of speaking. You’ll start with a simple shoreline warehouse/market from there you can build within a certain distance away. For a large portion of the game you’ll be creating these production chains to feed either your own settlement for growth, or trade earning you extra coin. Building your colony itself is easy and you’ll be utilising small economy chains to deliver your people to happiness, and wealth of course.
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